Which is better for 3D modelling: ZBrush or Cinema 4D?

Cinema 4D¬†has a more traditional modeling interface and approach to modeling. The user can Modeling using primitives and model using points, edges and Polygons. There is also deformers to change the shape of your models, and Generators for example, Extrude and lathe. Zbrush¬†models in 2.5 Dimensions and then can export objects (OBJ format) in 3 […]